using UnityEngine;
using Mahjong.UI;

namespace Mahjong.UI
{
//创建一个接口IPlayerUI
public interface IPlayerUI{
    void LoadHandCardScene(int playerId,List<int>handCard);
    void UpdateHandScene(int playerId,List<int>handCard);
    void UpdateDiscardScene(int playerId,List<int>disCard);
    void ShowConflictOptions(List<string>options,Action<string>callback);
    void ShowGameEndScene(int playerId,int winningCard);
}
}